2006年2月28日 星期二

Awesome COOL 3D Artworks

Max-UK 3D Artwork - Armor, used under permissionMax-UK 3D Artwork - Armor, used under permission.

Ulead COOL 3D (C3D) and Ulead COOL 3D Production Studio (C3DPS) are 3D titling and animation softwares that you can use to create 3D logos and 3D animations. Before COOL 3D 3.5, people in Ulead only think COOL 3D can be marketed as a web animation and 3D titling tool. But when we saw Popov Vladimir (from COOL 3D Deisgn) to use COOL 3D to do 3D modeling and really did a good job, we were amazed by his talent and how COOL 3D can be used for, so we decided to include some 3D artworks from Popov in COOL 3D 3.5 (with Popov's permission) to let people know the capabilities of COOL 3D. And when we were developing COOL 3D Production Studio, the next version of COOL 3D 3.5 (we called it COOL 3D 4.0 at that time), we added a feature to import 3D Studio files and a Lathe Object Editor and FreeForm tool in C3DPS to let people do the 3D modeling more easily (these features were all done by me). I think we really did a great step in COOL 3D Production Studio. In today, Ulead COOL 3D Production Studio is still one of the best-selling products in Ulead, not only because it does good in web animation, 3D titling and 3D modeling, it now can also be used in DVD menu button creation and to create video animation frames in Ulead DVD and video products and other non-Ulead softwares.

It's really amazing to see someone using your tools to do some awesome artworks, especially when they are doing very well. Max-UK is another user of Ulead COOL 3D Production Studio. The first time I know him is in Ulead's official user web-board. At that time I enjoyed answering people's questions and help to solve the problems that people have with Ulead products in the web-board. Then I saw Max showed up in the COOL 3D board and kept posting about his amazing artworks by using C3DPS. After that, Max created a Renderosity user page to show his fine C3DPS artworks. He started from some 3D space ships, and now he is working on some 3D armors (the armor image you see in this article is also made by him a few days ago). He said he will continue to post some more 3D stuffs by using C3DPS, you can go to his Renderosity user page to see more.

Max, you really did great on this. It would be a pleasure to me to see your artworks. :)

8 則留言:

  1. You can read about the development of the armour here -> http://www.themadgoner.com/MGPF/phpBB2/viewtopic.php?t=992

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  2. YOU HAVE ENTERED THE TWILIGHT ZONE !
    but theres quite a few more talented artists there amongst the lunatics :)
    huge amount of the "mad goner" site was built on C3dps.
    also gives away the secret that its the programme that does most of the work..;)))

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  3. Are there any pages that have have c3d files that we can download?

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  4. Hi Carson, nice to see you. You can search for 3D Studio file (.3DS) or DirectX file (.X) online by using Google to find many 3D models that COOL 3D Production Studio can import. I think you can find some in http://www.3dcafe.com or http://www.renderosity.com.

    Also you can find some COOL 3D models (.C3D) in COOL 3D Design.

    Best regards.

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  5. if you like i can upload a few files i made,lots have used them to play with and get ideas on how to make certain things or spark an idea.
    will have to be done on a certain time and day etc,as i have a tiny amount of webspace,so i would have to delete them as soon as possible,to clear up space.

    place a day and time here or email me and an idea of what you want and i`ll post the files at that time and leave them there for 24 hours,i have hiundreds of MB`s of alsorts from full model projects to the simplest of shapes made to use as parts.
    also say wether you want textured or untextured,as textured takes the most space.

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  6. Max, you are so kind. I think anyone who come here for C3D models would definitely appreciate for your help! Thanks. :)

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  7. my pleasure,..i often convert some 3ds models just so i can see how to angle or shape an object.

    it seems to help new users too,as they progress rapidly when they play around with comlpete or semi complete things.
    must be the actual seeing of how others group or arrange objects into something that can be worked into an idea they have that needs forming.
    when i first tried a helmet,i couldnt figure out how,
    then i saw a goblet,
    turned it upside down and pulled it in the freeform tool,
    and then i had the helmet shape i couldnt do.

    VIVE la Ulead ;))

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